Virtua Tennis (Power Smash in Japan) is a 1999 tennis arcade game created by Sega-AM3.
The player competes through tennis tournaments in an arcade mode.
For the home console market the game was expanded with the introduction of the campaign mode.
It was later ported to Dreamcast in 2000, and for Microsoft Windows in 2002. A Game Boy Advance version was also released in 2002.
The player must win 5 matches played on different surfaces and venues to win a tournament. If the player performs well enough, he is challenged by Master, one of the game’s bosses.
This is a single match in which the options are customizable.
The match can be played as singles or doubles with up to 4 human players (2 for singles). The duration can be varied between one game and one set. Other options include the court that the match is played on and the skill of the opponent(s).
Users have to win matches and complete training exercises in order to progress and unlock new ones. The user enters with a rank of 300th, which improves as matches are won. These matches are unlocked by completing easier matches or training exercises.
The focus of the training exercises are to be fun, rather than realistic. Each exercise has three levels, with the difficulty increasing progressively.
By completing the hardest difficulty with a certain amount of time left or points scored, an outfit is unlocked, which players can wear in all modes.
I give Virtua Tennis a score of 70%