Arkanoid Revenge of Doh gameplay on the NES

Arkanoid: Revenge of Doh screenshot
Arkanoid: Revenge of Doh screenshot

Revenge of Doh differs from its predecessor with the introduction of “Warp Gates”. Upon completion of a level or when the Break (“B”) pill is caught, two gates appear at the bottom of the play area, on either side.

The player can choose to go through either one of the gates – the choice will affect which version of the next level is provided. The fire-button is only used when the Laser Cannons (“L”) or Catch (“C”) pill is caught.

The game has new power-ups and enemy types, and two new types of bricks. Notched silver bricks, like normal silver bricks, take several hits to destroy. However, after a short period of time after destruction, they regenerate at full strength.

These bricks do not need to be destroyed in order to complete a level. In addition, some bricks move left to right as long as their sides are not obstructed by other bricks.

The US version has an entirely different layout for Level 1 that feature an entire line of notched bricks, with all colored bricks above it moving from side to side.

Partway through the game, the player must defeat a giant brain as a mini-boss. After completing all 32 rounds, the player faces DOH in two forms as a final confrontation: its original, statue-like incarnation, then a creature with waving tentacles that break off and regenerate when struck.

Home versions include level editor, which players can use to create their own levels or edit and replace existing levels.


Arkanoid: Revenge of Doh screenshot
Arkanoid: Revenge of Doh screenshot


Play the game