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This game features multiple different gameplay elements. The battle system within the game not only has “experience points” but it gives “skill points” to characters so they can learn new abilities.
In the latter half of the game, there’s a lottery system that allows rare items, not found anywhere else in the game, to be obtained.
The appraisal system was one of the first alchemy-like interfaces in a game in the 20th century version of Evolution.